Full Time Job

Feature - Image Finaling Artist

DreamWorks Animation

Glendale, CA 3 days ago
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  • Paid
  • Full Time
Job Description

DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds.

DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together.

The Image Finaling department is an integral part of the Dreamworks pipeline, using their keen eye to correct and/or improve every shot to completion. The team provides a unique opportunity to finesse every shot in a feature film in both mono and stereo. Our ideal candidate has the passion and technical know-how to make every shot really shine!

The Image Finaling artist ''polishes'' each shot that leaves the Lighting department by digitally altering frames using compositing techniques in software such as Nuke. The Image Finaling Artist is responsible for diagnosing rendering issues within pre-setup compositing scripts received from upstream departments. Image Finaling works closely with other departments, especially Lighting and Stereo, to ensure any visual or technical issues are resolved. In addition, Image Finaling artists fix and improve large resolution still images for various Marketing/Advertisement needs.

If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork!

Responsibilities: ''What would you say you do here?''
• Correct stereo artifacts introduced in the Lighting and Compositing of shots.
• Develop and implement compositing solutions for sequence-specific challenges.
• Perform all tasks associated within the Compositing process, including 2D and 3D tracking, 3D projection, color grading, articulate roto/paint work.
• Use software such as Photoshop to address any requests for Marketing/Advertisement in a timely manner.
• Work in a collaborative environment, taking direction from the IMF Supervisor and Lead, CG Supervisor, and feedback from the Director as necessary.
• Demonstrate the ability to prioritize and manage time efficiently for quick turn-arounds

Basic Qualifications: ''What do I need to have in order to do this job?''

Bachelor's degree in Art, Film, Visual Effects, Animation, Computer Graphics or other related field and/or equivalent experience desired

Proficient and a strong understanding on the latest versions of software including Nuke and Photoshop
Strong conceptual understanding of compositing, and general knowledge of compositing software (such as Nuke's) 3D environment and tools

Must be comfortable with exploring large compositing scripts to troubleshoot and resolve issues.

Familiarity with working with AOVs and different passes within an EXR file.

Willingness to work overtime, and on weekends with short notice

Must submit an attestation disclosing your COVID-19 vaccination status and, if partially or fully vaccinated, submitting your vaccination record no later than 7 days following commencement of employment.

Must be fully vaccinated against COVID-19 at the commencement of employment or must undergo regular COVID-19 testing if Company determines your job position requires accessing an NBCUniversal/DreamWorks Animation worksite.

Must be willing to adhere to all Company COVID-19 workplace safety policies and protocols.

Desired Characteristics

Desired Qualifications: ''What can I offer?''

Experience in a Linux-based operating system is highly desirable

Knowledge of a 3D Animation Pipeline, including previous production experience on stereoscopic films

Previous experience crafting modular motion graphics content using After Effects

Traditional art skills which demonstrate an eye for light, shadow, composition, and color

Programming or scripting experience is a plus

Jobcode: Reference SBJ-gwe062-3-91-92-194-42 in your application.