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Video Game Jobs in Berlin

Showing 1 - 6 of 6 postings found

Job Title Company Location Date Type Description Logo
Local IT Technician
Ubisoft
Berlin, Germany 7 days ago
Full Time Job

Ubisoft is seeking a Local IT Technician in Berlin to provide technical support, manage local infrastructure, and ensure IT policies are applied, requiring experience in end-user support and proficiency in Microsoft systems and networking.

Staff Service Reliability Engineer
Playstation
Berlin, Germany 10-17-2024
Full Time Job

The Staff Service Reliability Engineer for Playstation will enhance cloud gaming stability by managing production systems, influencing solution architectures, mentoring team members, and driving scalability and reliability improvements.

Senior Service Reliability Engineer
Playstation
Berlin, Germany 10-17-2024
Full Time Job

The Senior Service Reliability Engineer for Playstation will lead improvements in reliability and scalability, influence design decisions, mentor junior staff, and manage production quality and deployments for cloud gaming services.

Lead Tech Programmer Snowdrop
Ubisoft
Berlin, Germany 10-14-2024
Full Time Job

As a Lead Tech Programmer for Snowdrop at Ubisoft, you will lead a team to extend the engine's capabilities, collaborate with departments and game productions, define workflows and technology, and drive game development by fostering team growth and collaboration.

Technical Designer Unannounced Project
Ubisoft
Berlin, Germany 09-24-2024
Full Time Job

Ubisoft is seeking a Technical Designer for an unannounced project in Berlin to implement complex features, optimize and generalize logic blocks, provide risk assessments, and mentor team members while ensuring production efficiency and quality.

Lead Animator Unannounced Project
Ubisoft
Berlin, Germany 08-16-2024
Full Time Job

As our new Lead Animator (f/m/d) at Ubisoft Berlin, you will be responsible for leading and managing a projects' Animation team, setting objectives for both short term and long term, driving quality standards, creating benchmarks, and collaborating with Directors and Technical Animators to deliver AAA game animations.

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