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Internship

Summer Intern - Software Research & Development

Pixar

Emeryville, CA 07-29-2022
 
  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description
Pixar Animation Studios Software R&D Department is accepting resumes for Summer 2023 internships at our Emeryville, CA location in the following areas:

SOFTWARE ENGINEER INTERN, APPLICATIONS TEAM develop the studio's in-house proprietary software used by animators and technical artists to make our films. Engineers on this team directly work with production and engineers to create and maintain custom workflows and software to meet asset creation and shot production needs. Areas of focus include the following:
• Sets & Layout
• Characters & Crowds
• Simulation
• Animation
• Shading
• Effects
• Lighting, Rendering & Compositing

Qualifications:
• Strong C++ skills
• Excellent debugging and problem-solving skills with high attention to detail
• Appreciation for the importance of long-term code health, peer review, automated testing, and documentation
• Familiarity with 3D math and computer graphics
• Experience working in a UNIX/Linux environment a plus
• Experience with 3D applications and their APIs (ex: Katana, Nuke, Maya, Houdini, etc.) a plus

SOFTWARE ENGINEER INTERN, CORE TEAM contribute to high-performance software applications and frameworks that form the backbone of our film-making pipeline. Our work ranges from open source projects like USD (Universal Scene Description) and OpenSubdiv, to a state-of-the-art evaluation engine that powers our in-house content creation application Presto. Take ownership of challenging problems that arise from evolving the architecture of software that is heavily exercised in an active production environment, and collaborate with other engineers and artists to continuously extend artistic reach.

Qualifications:
• Start with a strong understanding of C++ that you continually expand upon
• Be ready to navigate a large code base with many active contributors
• Solve problems creatively, with attention to detail, and a desire to discover and address root causes
• Take pride and passion in building software architecture that minimizes complexity, scales well, and remains malleable to an ever evolving filmmaking pipeline
• Hold yourself to a high bar when it comes to engineering methodologies, like writing maintainable code, providing good documentation and embracing automated testing
• Build software holistically: From planning and proposal to implementation, testing, optimization and deployment
• Have the ability to listen well and communicate clearly
• Thrive in a collaborative and diverse environment where you exchange knowledge with accomplished technicians and draw inspiration from world-class artists

SOFTWARE ENGINEER INTERN, FOUNDATION TEAM supports Pixar's artists across the production pipeline, both in content creation and software development, building tools that increase productivity and artistic reach. Engineers on Foundation Teams build software in a wide variety of domains:
• Production management (Web, JavaScript/Vue/React)
• Media browsing and playback (Python, Linux/MacOS)
• Story & editorial departments (Python/C++/Swift, MacOS/iOS)
• Production asset management (Python/C++, Linux)
• Configuration/release engineering (Python, Linux/MacOS/Windows)
• Quality assurance (Python, Linux/MacOS/Windows)

Qualifications:
• Experience in software engineering with a relevant language/platform.
• Experience working in a UNIX/Linux environment
• Cross-platform experience using both Macintosh and Linux systems
• Strong software engineering and testing skills
• Working knowledge of QA methodology, processes, and tools
• Excellent scripting language skills, including Python & Shell

Nice to Have:
• Working knowledge of containerization/cloud technologies
• Experience with writing and consuming microservices in Python
• Experience working with 3D applications (Maya, Houdini, etc.)

SOFTWARE ENGINEER INTERN, RESEARCH TEAM works on solutions for an unknown problem by creating, implementing and transferring new technology related to computer graphics filmmaking. Areas of focus the following:
• Machine Learning
• Rendering (Physically Based and Stylized)
• Physical Simulation (flesh, cloth, fluids, etc.)
• Geometry Processing

Qualifications:
• Experience in C++ engineering
• Experience with rendering processes a plus
• You possess well-developed and proactive communication skills allowing for smooth, results-oriented interactions with different personalities and levels of capability
• Experience with 3D graphics concepts and applications helpful

VISA SPONSORSHIP:
• Unfortunately, we are not able to sponsor student / intern visas at this time. You must already possess the legal right to work in the United States to be eligible for this opportunity

SUBMISSION PROCESS AND APPLICATION MATERIALS:
• Attach a single PDF containing your resume and cover letter explaining the role that best represents your skills and area of interest for professional development

APPLICATION DEADLINE: Sunday, October 2, 2022

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category: 'Technology',

location: 'Emeryville, California, United States',

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Jobcode: Reference SBJ-g3214x-18-190-159-10-42 in your application.

Company Profile
Pixar

Pixar Animation Studios, a wholly owned subsidiary of The Walt Disney Company, is an Academy Award®-winning film studio with world-renoinswned technical, creative and production capabilities in the art of computer animation.