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Internship

Intern - Technical Artist

Electronic Arts

Hyderabad, India 11-22-2022
 
  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description

We're EA - developers of world-renowned games such as -Madden NFL, FIFA, The Sims, Need for Speed, Battlefield, Star Wars, and Plants vs. Zombies. We are committed to creating games for every platform-from PC to Console to Mobile. We pride ourselves in delivering engaging, accessible, high-quality games to people of all skill levels and interests.

Slingshot Games, a division of Electronic Arts India, is one of EA Mobile's valued studios and is home to some of the most talented teams comprising of Design, Art, Engineering, Production, Product Management, Analytics, and Community & Marketing individuals.
Our vision is to be EA Mobile's center of excellence for Live Services and help grow the footprint of casual games in the market. Here are the values we truly believe in:
• Tenacity – Hunger to prove yourself and keep pushing the boundary.
• Ownership – Get things done.
• Passion – Passionate about the art of making games.
• Collaboration – Great things are not done by an individual but by a team of highly motivated folks.
• Alchemy – Create magic in everything you do.

If you have the passion for playing and making games, we'd love to hear from you and explore opportunities for an Intern Tech Art position we have in our studio!

You will be responsible for bringing characters and beautifully crafted worlds to life! You will work very closely with the Art Director, Senior Art Leads, Game Designers and other members of the game cross functional teams where both your creativity and technical skills will help shape and improve our games.

You should have:

Mandatory: A portfolio (in Unity) to demonstrate the below requirements-

Good knowledge of Unity Game engine.

Good knowledge of Level designing and editing - Import export of assets, Unity shaders, animations, and UI.

Great R&D and troubleshooting skills.

Good understanding of 2D and 3D art.

Keen eye for Light, Shades, Color, and Detail in creating Texture Maps of different material types.

Good software knowledge - MAYA, Photoshop, ZBrush and Substance Painter.

Knowledge in various aspects like Modeling, Texturing, Rigging, Animation, and lighting.

Good Low and high poly modeling and texturing skills.

Familiarity or basic knowledge of game development life cycle.

Knowledge of software packages and game engines like Unreal or Unity.

Knowledge when comes to Architecture, Human Anatomy is a strong plus.

Bonus if you have:

Good organization and time management skills.

Excellent English communication (written and verbal).

Keen understanding of mobile games and broad video game culture.

An attitude to self-organize and be a good team player.

Willingness to go that extra mile to support game development process on various fronts.

Jobcode: Reference SBJ-d500n1-18-119-131-178-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.