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Internship

Application Engineer Co-Op

Electronic Arts

Remote / Virtual 01-17-2022
 
  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description
Development Technology & Services (DTS)

At Electronic Arts, a software engineer must look at many different sources to know what issue to tackle first when trying to stabilize a game. This could be crash, test output, build issues, etc. We want to streamline this process by developing a method to rank what issue has the largest impact on the team to fix. You will be given the opportunity to build this tool under the guidance and mentorship of software developers at EA. You will not just provide a valuable solution to the teams but learn about how games are made and fixed. Hopefully have fun doing so.

Responsibilities:
• Work with senior software SEs in automation and the Quality engineering team to help build ranking framework
• Build, test, and deploy automated solutions to support game project deliverables.
• Support an increased adoption of automation within game teams. Aid in the identification and requirements gathering for new automation.
• Identify and recommend debug and telemetry enhancements to aid testing.
• Providing debug support and technical expertise to QV teams and game software engineers.
• Participating in knowledge sharing sessions and increasing knowledge of existing tools, automation and testing processes.
• Risk analysis of new features – impact and scope.
• Assist with prioritizing bug fixing efforts and areas of test focus.

Qualifications:
• Bachelor's degree in Computer Science, Engineering, Software engineering or equivalent
• Knowledge in C# or strong knowledge in a similar language
• Passionate about new technology
• Knowledge of good software engineering practices
• Work with others in a team-oriented environment and be an individual contributor
• Navigate quickly changing project requirements and real-time feedback
• Adaptability/flexibility: not afraid of change and strives for it if it is for the good of the project - is not afraid to try new things and possibly fail
• Experience with game engines (eg.: Unity, Unreal, others)
• Knowledge and contributions to machine learning or reinforcement learning, e.g. in the form of research publications, open-source software or workplace experience
• Experience developing novel AI algorithms, and journal and conference publications

Jobcode: Reference SBJ-rv9b8n-18-117-153-38-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.