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Canada Entertainment Jobs

Showing 1 - 25 of 489 postings found

Job Title Company Location Date Type Description Logo
Development Manager
Electronic Arts
Remote / Virtual 1 day ago
Full Time Job

As the Development Manager you play a crucial role in ensuring smooth execution of projects, presentations and events.

Member
Senior Pipeline Developer
Epic Games
Vancouver, BC 2 days ago
Full Time Job

Epic Games is looking for a Sr. Pipeline Developer to join our Art Pipeline team to help us improve artist efficiency. We're looking for individuals who are passionate about supporting production teams and developing tools and workflows across one or more content creation disciplines.

Member
Data I/O Technician
Company3
Vancouver, BC 2 days ago
Full Time Job

The Data IO division of Company3 Post Production is responsible for the secure management of client's digital assets.

Member
Senior Digital Matte Painter
Pixomondo
Vancouver, BC 2 days ago
Full Time Job

Creating 2D elements in Photoshop with excellent knowledge of perspective, colors/values, scale and atmosphere. Building proxy geo based on matchmove, scans or layouts.

Member
Compositing Supervisor
Pixomondo
Vancouver, BC 2 days ago
Full Time Job

The Compositing Supervisor is responsible for the management and work quality of the Compositing team.

Member
TD Generalist
Technicolor
Montreal, QC 2 days ago
Full Time Job

As a TD Generalist, you will be able to solve complex bugs and work on BSL / show features requests.

Member
Quality Designer - World - Iron Man
Electronic Arts
Montreal, QC 2 days ago
Full Time Job

Motive QA (Montreal) is looking for a Quality Designer with a background in Level Design to join an established, experienced team working on a AAA title in development.

Member
Senior Technical Animator, Developer Relations
Epic Games
Montreal, QC 2 days ago
Full Time Job

We're looking for an experienced Technical Artist who will contribute to innovative uses of the Unreal Engine on a daily basis.

Member
Sr. Product Manager - Applied Research
Electronic Arts
Vancouver, BC 2 days ago
Full Time Job

The EA Technology Growth Strategy team creates the future-looking tech strategy for EA to evolve, respond to changing needs and build an innovation-focused environment to invent the future of video games.

Senior Site Reliability Engineer - Demonware
Activision
Vancouver, BC 2 days ago
Full Time Job

We are looking for a Senior Site Reliability Engineer to join our Progression Team at Demonware.

Senior Data Analyst
Epic Games
Montreal, QC 2 days ago
Full Time Job

Epic Games is looking for a Data Analyst to join our growing Ecosystem Security team.

Special Effects Artist
Ubisoft
Toronto, ON 2 days ago
Full Time Job

As the Special Effects Artist, you will be responsible for the design, creation and implementation of basic special effects, while respecting all technological limitations, deadlines, and following the artistic direction of the production.

Senior Tools Programmer, Uefn
Epic Games
Vancouver, BC 2 days ago
Full Time Job

As a member of the UEFN Editor Team, you'll help us build and integrate technology from Unreal Engine, our game projects, and new ideas into UEFN to help bring all creators to our platform.

Technical Director - Art Splinter Cell
Ubisoft
Toronto, ON 2 days ago
Full Time Job

As a Technical Director (Art) at Ubisoft Toronto, you have the highest level of understanding of what our tech can do, can't do, might do, and the visibility on the project as a whole.

Team Lead Game Design
Ubisoft
Sherbrooke, QC 2 days ago
Full Time Job

The Team Lead Game Design position at Ubisoft Sherbrooke involves overseeing a small team, managing tasks, ensuring productivity, mentoring team members, maintaining project quality, and collaborating with leadership to deliver a successful game project.

Level Designer
Ubisoft
Montreal, QC 2 days ago
Full Time Job

As a level designer at Ubisoft Montréal, you'll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact with.

Software Developer
Electronic Arts
Vancouver, BC 3 days ago
Full Time Job

You will be responsible for the development of our build scripts, tools, and services for automating game processes (i.e. automation to turn source code and assets into playable games). You will work closely with our customers to ensure we can provide services that help them improve their software and find the fun faster.

Technical World Designer
Full Circle
Remote / Virtual 3 days ago
Full Time Job

Collaborate with the World Design, Tech Art, & Living World teams to develop and maintain systems, tools and game content.

Senior Manager, Talent Development
Electronic Arts
Remote / Virtual 3 days ago
Full Time Job

The Global Talent team focuses on people development, organization effectiveness and an engaging employee experience.

Senior Brand Partnerships Manager, FC Franchise Marketing
Electronic Arts
Vancouver, BC 3 days ago
Full Time Job

The Brand Partnerships team within the Franchise Marketing team partners with the Studio, Strategy, and Commercial teams to:

Incident Manager
Electronic Arts
Vancouver, BC 3 days ago
Full Time Job

Be the first point of contact for all issues reported to our 24x7 team. Manage all incidents and requests through resolution while maintaining command and control of response to reduce platform and service downtime.

Traitance / Senior Outsourcing Artist - Iron Man
Electronic Arts
Montreal, QC 3 days ago
Full Time Job

Motive is looking for a Senior 3D Outsourcing Artist to join its Iron Man team using Unreal Engine 5.

Lead UI Artist
Epic Games
Montreal, QC 3 days ago
Full Time Job

Epic is looking for a talented Lead UI Artist to help build several initiatives as part of our collaboration with Disney.

Senior Gameplay Animation Programmer
Epic Games
Montreal, QC 3 days ago
Full Time Job

We are looking for an experienced Gameplay Animation Programmer for our Engine Animation Programming Development team.

Senior Franchise Strategy EA Sports FC
Electronic Arts
Vancouver, BC 3 days ago
Full Time Job

Work with Studio, Commercial and Marketing to identify the goals and priorities for the business, with a specific focus on the foundational FC experiences (Gameplay, licenses, vanity, and presentation amongst others). Guide Franchise strategies, partnering with Studio, Commercial and Marketing to lead cross-discipline understanding.

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